• Epic Games opens doors for blockchain games after Steam ban

  • Epic Games told The Verge that it is open to blockchain games and games that support cryptocurrencies and blockchain-based assets on its game store.Epic’s statement comes after its rival Valve banned games that use blockchain technology and assets like NFTs from Steam.

    Epic was asked about the possibility of games featuring NFTs, and it replied that it was willing to work with early developers in the space.

    Some compliance is needed

    However, Epic mentioned that these games must comply with financial laws, clearly state how the blockchain will be used, and have appropriate age ratings. The company also said that developers will not be allowed to use Epic’s payment service to accept cryptocurrency payments, but must instead utilize their own payment systems.

    Clarification of the rules

    Tim Sweeny, CEO of Epic Games, had earlier said that the company was not interested in NFTs, but as things stand, the statement seems to apply only to its own games. The company said it would clarify the rules by working with developers to understand the use of blockchain technology in games. The CEO took to Twitter to share his thoughts on the use of blockchain technology in games, he said.

    “The Epic Games Store will welcome games that utilize blockchain technology as long as they follow the relevant laws, disclose their terms, and are age-graded by the appropriate groups. While Epic does not use cryptocurrency in our games, we welcome innovation in technology and finance …… As a technology, blockchain is simply a distributed transaction database with a decentralized business model that incentivizes investment in hardware to expand the capacity of the database. This has utility whether its particular use is a success or a failure.”

    Developers still have to wait

    However, Epic’s willingness to support blockchain technology and blockchain games on its platform does not mean that developers who are forced to leave Steam will immediately be able to put their games on the Epic Games Store.Epic’s self-publishing program is currently in closed beta, and Epic Games’ FAQ section makes it clear that it only selects who can join the platform on a case-by-case basis platform.

    However, Epic is known to be a relatively lenient and permissive platform owner, which came into focus during its trial with Apple when lawyers bought certain offensive and sexual games on itch.io.

    Competing with Valve

    Giving games banned by Steam a chance is one way Epic is competing with Valve. Epic is willing to make a major bet when it comes to trying to make its store a major player in the PC gaming space, a development that could help get developers and gamers on board.

    As news of the ban spreads, NFT fans are already focusing on Epic, and Enjin, which helps developers integrate NFT into their products, called Valve’s decision “short-sighted” and “disappointing.”

    Steam ban

    The Steam ban comes after Valve quietly banned all games that use cryptocurrencies and NFTs on the grounds that NFTs can be exchanged for real money.Steam’s updated Steam Distribution Onboarding Guidelines specifically mention the ban on “apps built on blockchain technology that issue or allow the exchange of cryptocurrencies or NFTs.”

    While Valve didn’t give any clear reasoning behind the decision to ban NFTs and cryptocurrencies, a tweet from Age of Rust developer SpacePirate gives us a clue as to what’s behind it, with SpacePirate calling the ban on NFTs and cryptocurrencies on Steam an extension of the general ban on all items with monetary value in the real world.

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